Shadowrun: Mohawks

The Fall of Gordo

The Captains of Crunch.

Echo was browsing the ’Trix, as she is wont to do, and came across a news clip announcing that an explosion in Puyallup that killed a local politician was connected to a wanted Aztlan criminal, a pit fighter known as “Gordo Crunch”, and the bounty was a mouth-watering 75,000 Nuyen.

After getting the rest of the crew on board, Echo began surfing the darker parts of the ‘Trix, looking for pit fighting locales in Redmond. After a few hours searching, she found what the team was looking for: “The Troll Pit”. A Trolls-only pit fighting venue, known for it’s vicious combat and high stakes.

Staking out the place, the team discovered that Gordo was in the main event, and was the heavy favorite. Putting their Nuyen down, the team wasn’t disappointed. Gordo made quick work of the opponent that he was matched up against. After the match, the team staked out the parking lot, and discovered that Gordo rode and oversized Harley to and from the pit.

The next day, the team lie in wait in (yet another stolen) their van. After a mild bit of tailing, Flozell struck the Troll with some mojo that made him think there was something wrong with his bike. After another mile or two, Gordo stopped and got off to inspect his bike.

Morbo, the insane car thief, took this opportunity to try and hit Gordo with the Van. At the last second, Gordo leaped out of the way, suddenly enraged.

A fight broke out, with Ivanish firing his Elephant Rifle from the back or the Truck, and tinkerbrawl engaging him in melee. After a short flurry of blows being traded, Gordo’s jaw had been broken, but Tink had been cut as well, and was bleeding heavily. Luckily, Morbo had turned the van around, and struck Gordo with the vehicle going 45 mph. The Troll, incapacitated, was then subject to multiple rounds being shot into his head.

After recuperating, the body of the troll was delivered to the Aztlan embassy, where the team was paid their bounty.

And thus, the team was forever known as “The Captains of Crunch”

The First Run

Soup For One:

The group was contacted for a run by their respective fixers. After introductions, the group met at “Bo Bo’s China”, a run-of-the-mill Chinese food shack. The Johnson pulled them to a back room, where they were instructed to ensure that a rival Restaurant owner was “Found face down in his own soup.”

After doing some Matrix research (And stealing an armored Limo from the Airport) the team arranged a meeting with the owner of Lucky Star China, under the guise of a likely investor.

After having the unaware man run a fire Drill on his manufacturing plant, both Tinkerbrawl and Ivanish made quick work of the poor sod. It happened so quickly, it caught his own bodyguard by surprise. the bodyguard, understandably, discovered that he had no idea where he was, and that he should get out of the building.

After it was all said and done, the Johnson shorted the team 500 Nuyen for their pay.

Flozell decided that his gang should go and get some free food from Bo Bo’s China for a few weeks.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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